"The attacking team starts at the bottom of the hill and must take control of the town by moving uphill and taking control of Command Points sequentially. The defending team tries to hold out as long as they can. Once the attackers succeed in taking the church, teams swap, and play begins again."
Similar to Dustbowl, this map takes some beating if there is a good defence. There are a couple of sneaky tactics you can use to surprise the enemy team.
Attacking Before Gates Open
Rooftop Defending
Sticky Corner
Sound the Bell
Naughty Respawn Spamming
Feign Spy Bug
Soldiers can rocket jump then throw a grenade over the gate at the start, good for taking out SG's and getting a few cheeky kills in. |
These roof top placements are great in surprising the enemy but use them too much and you will certainly wind up dead. Building an SG in the top screenshot is a blast! Use concs, pipes, grenades and rockets to reach these points located near CP2 and the church. |
Rocket/Pipe/Grenade jump from the bottom of the ramp between CP2 and
CP3 backwards into the sky to the left of the higher bit of roof, above
right of the archway behind you (See larger image or demo). This spot
is quite useful at taking down SG's from a distance, if you get high enough
sometimes you can remain there without being seen. Note, you have to keep
pulling back against the sky, and also don't look too far to the left
or right or you will fall down! |
Simply shoot the bell for a nice "bing". |
If you want to be really cheeky wait until the enemy has captured the first two command points then build an SG at their new respawn point, you will have to be quick mind and once you have killed a few people they wont take kindly to your annoying tactics. |
Avanti be a spy once a team wins and the lights dim wait for the "Flag
has been returned to the bottom of the hill" message to appear then
hit feign... rah! Once you spawn you'll be a dead spy moving! Have fun
with the controls.... |