Miscellaneous
A list of other secrets that don't fit into any of the categories.
Thanks to all who sent these in.
- When a spy dies and doesn't gib, keep an eye on his
body it will show what disguise he is changing to in real-time. So next time
he comes along you will know what to expect and you can warn the rest of your
team in advance.

- To cure hallucination gas effects as a spy just feign
death, then get up again.
- In maps like Hunted or 2Fort, rock, or even the well,
snipers can launch team-mates incredible distances with a full charged shot
at the correct angle.
- As a sniper it is best to face towards your own base
so the enemy will be running away and with his back to you.
- You can use explosive weapons such as grenades / pipes
/ rockets to damage enemies on the other side of a gate such as on Avanti
or Dustbowl.

- The use button (+use) will allow you to have a much
greater friction on the ground and make you move slower, so if you know your
going to be sniped by an enemy or *cough* team-mate they won't move you hardly
an inch.
- When you play as the spy, the next time you Feign
death try doing it when you are crouching. If you do it right you will stand
up and feign. The good thing is that if someone like a sniper shoots your
body, or a medic stands on you and tries to infect you to death they won't
hit you because your body is technically in the air!
- If you shoot a pipe at a sloped ledge and get it to
stick, it will sit there rattling away for a few seconds before flying off.
They go for miles. There are heaps of spots where it works on epicentre, Dustbowl&
warpath. On epicentre, if you stand on the top ledge with the resupply bag
which overlooks the enemy base roof/yard, look at the wall back towards your
own base and shoot some yellow pipes about halfway up the wall. The will bounce
back and get stuck on the ledge below before flying off either over the enemy
roof (good for taking out any sniper/sollie up there) or bounce off the sloped
ledge against the wall of the enemy base which is facing APC (pipes stick
here too) and continue to go all the way up to the APC.
Video 1(.mp4) | Video 2(.mp4) | Demo (.zip) (Excellent demo, a must see!)
- Emps go thru walls and celings!
- A backstab can kill ANY class in one hit, even from
full health.

- You can shoot other ppl's rockets with your rockets.
- You can shoot your own grenades with your rockets.
- Concs are illusions. Try this with a friend: goto
mulch_dm and have him conc you and then you shoot a weapon that does not need
to be reloaded without moving your mouse (so you must either be a scout, medic
or hw). To you, you are shooting in a figure-8 pattern, however, your friend
will say you aren't--you are shooting in the exact same place.
- Two spies feigning on each other in water can levitate
in air by repeatedly trying to jump/feign on each other.
- If your an engy, put down a SG base, and have a concing
class conc you while only the base is down. You can be halfway across the
map and still be building. Great for use in heavy enemy territory!
- If you're an engineer, you can bounce other classes
around by shooting the railgun into their feet.
- EMP's also blow detpacks.
- In the Main Menu it is possible to select and play
a "New Game", which is like a single player TFC.
- TFC is good on any day of the year but on christmas
day you will notice that some of the grenades have replaced themselves as
presents :p, if you’re a server admin you can turn it on manually by
typing “tfc_birthday 1” but u wont get the corney quotes if its
not xmas!

- You will get a point for Healing Infection, Defusing
detpacks and Undiscuising a spy.

- When your walking around with the sniper-rifle primed,
you cant pick up bags.