Movement

Speed is almost everything in TFC, so it is a great advantage if you can move faster and dodge harder I have seen hwguys the speed of running medics even with 1110 patch.

Wall Strafing
Strafe Jumping
Bunny Hopping
Chopping
CL_Pitchup Command


Wall Strafing

Just walk straight and strafe against the wall at the same time. So if the wall is on your left, just walk forward and hold the left strafe and u walk slightly faster.

Strafe Jumping

You need to use the forward, strafe and jump keys for this. Just keep jumping diagonally left and right, do this continually for a 40% speed boost.

Bunny Hopping

Do not use your forward keys while bunny hopping, just use strafe left and right and jump exactly at the point u hit the ground so u don't lose any speed, click here for an example. If you go over 70% of your top speed you will stop dead, this was introduced in a earlier patch to stop people going too fast!

Autoexec.cfg
alias specialhop "-attack2; wait; +jump; wait; -jump; +attack2;"
alias "+hop3" "alias _special specialhop; +moveup; +attack2;"
alias "-hop3" "alias _special; -moveup; -attack2;"

Class.cfg / Config.cfg
bind key "+hop3; +jump; wait; -jump;"

(where "key" is the key u want to bind)

Chopping

If you have played TFC before the 11.08 patch you will have noticed that when you landed from a conc you could keep gliding along the floor, good news is with this script you can now do it again just by exploiting your ducking ability

Autoexec.cfg :
alias specialduck "-attack2; wait; +duck; wait; -duck; +attack2;"
alias "+rduck" "alias _special specialduck; +attack2;"
alias "-rduck" "alias _special; -attack2;"

Class.cfg / Config.cfg
bind key "+rduck"

(where "key" is the key u want to bind)

CL_Pitchup Command

rush of blood to the head

Its almost like the Matrix!!!1

Go into the console and type in "cl_pitchup 999". Now keep moving the mouse up until you cannot go any further, pull it back slightly so you are directly upsidedown and crouch. Now if you encounter a level2 sg (level3's rockets will kill you) its bullets should go straight over your head

(default cl_pitchup is 89)